Fix watermark not disappearing when playing back demo with viewdemo #148
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For
playdemo
and normal gameplay thetime
float is correct on the first Draw() frame, this however isn't true forviewdemo
, where it starts on the correct "server time" from that demo (e.g.331
) for a few frames, but then resets itself to 0 and starts adding up, this results in the 15 second offset for hiding the watermark message being set to e.g. 331 + 15 = 346, buttime
is then counting from 0, resulting in the watermark not disappearing for 346 more seconds when usingviewdemo
.